What is Bezier curve? - Definition from WhatIs.com
Part of the Multimedia and graphics glossary:

A Bezier curve is a mathematically defined curve used in two-dimensional graphic applications. The curve is defined by four points: the initial position and the terminating position (which are called "anchors") and two separate middle points (which are called "handles"). The shape of a Bezier curve can be altered by moving the handles. The mathematical method for drawing curves was created by Pierre Bézier in the late 1960's for the manufacturing of automobiles at Renault.

This was last updated in September 2005
Contributor(s): Rachel
Posted by: Margaret Rouse

Related Terms


  • point cloud

    - A point cloud is a collection of data points defined by a given coordinates system. In a 3D coordinates system, for example, a point cloud may define the shape of some real or created physical system. (WhatIs.com)

  • 3D mesh

    - A 3D mesh is the structural build of a 3D model consisting of polygons. 3D meshes use reference points in X, Y and Z axes to define shapes with height, width and depth. (WhatIs.com)

  • golden ratio (golden mean)

    - The golden ratio is a proportion (roughly 1:1.6) that occurs frequently throughout the natural world and is broadly applied across many areas of human endeavor including engineering, architecture, ... (WhatIs.com)


  • Multimedia and graphics

    - Terms related to multimedia, including graphics, animation and video definitions and words and phrases about images and sound.

  • Internet applications

    - This WhatIs.com glossary contains terms related to Internet applications, including definitions about Software as a Service (SaaS) delivery models and words and phrases about web sites, e-commerce ...

Ask a Question About Bezier curvePowered by ITKnowledgeExchange.com

Get answers from your peers on your most technical challenges

Tech TalkComment



    Contribute to the conversation

    All fields are required. Comments will appear at the bottom of the article.